The managers of CD Projekt have informed the staff that they will receive their bonuses regardless of the receipt of Cyberpunk 2077.
As revealed Bloomberg, CD Projekt executives apparently took full responsibility for the buggy launch, telling staff that a bonus system tied to game ratings “was simply not fair under the circumstances” as the study “had underestimated the length and complexity involved to make this happen. “
Originally, the bonuses had been structured around a system tied to critical game performance and were above the company’s profit sharing scheme.
“Initially we had a bonus system that focused on the game’s ratings and release date, but after considering it, we think the move is simply not fair under the circumstances,” studio head and creative director Adam told staff. Badowski by email.
“We underestimated the length and complexity involved in making this a reality, yet you still did everything you could to deliver an ambitious and special game.”
The news comes a few hours after we discover that Only pre-order sales generated profit for Cyberpunk 2077, and Cyberpunk 2077 digital sales have already exceeded both development and marketing cost, just one day after launch.
As Jordan explained at the time, CD Projekt Red released its 65/2020 financial report yesterday, which confirmed that on the day of its release, it had already generated more money for CD Projekt than it needed to develop and commercialize the game throughout its life cycle. long-term development.
While the reviews are generally favorable, there has been a lot of talk about the number of bugs that plague the Cyberpunk 2077 release. Consequently, CD Projekt Red just released a ton of bug fixes as detailed in the last one. Cyberpunk 2077 patch notes.
If you’re about to visit Night City for the first time, or just want to make the most of your time there, don’t miss out on our must-see Cyberpunk 2077 Tips.